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Latest posts and updates from the 2REAL Patreon.

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2REAL Mod 2.0 - (Download)
April 10, 2026

2REAL Mod 2.0 - (Download)

Download 2Real Mod 2.0 (below). The 2Real Mod 2.0 is introducing several new gameplay features & improvements to elevate Assetto Corsa into a new Era. Traffic & Walking Mode now working Online Its now possible to see other player in walking mode on online servers. Also you can use the 2Real App to spawn traffic on servers (without traffic). The traffic will be synced with the players around your. All of this is super simple to use and works on the fly, you can also disable online traffic with the click of a button. New Pedestrian & Player Models There are 9 new animated Pedestrians (now 12 total) also with lots of new custom animations. The models also have been heavy optimized (from 50mb -> 2mb per model) which now makes huge Pedestrian simulations possible. All of them feature an idle and walking animation, the characters Racer, James & Adam are fully animated with idle,walk,run,fall,talk,dance,wave,sit animations. I will add more animations & Pedestrian features with further updates. Animated Crew & Track Spectators The 2.0 2Real Update will automaticly add animated Crew & Track spectators to all standard and DLC kunso Tracks. For now this is kept rather simple, however the crew is planned to be extended. Spectators can also turn towards the player or react on close impacts. New Reactive Pedestrian Animations Pedestrians will now react to the Player. They will step aside when driving slowly, or jump away when driving fast towards them. There are also some falling animations and additional particle & FFB effects when hitting pedestrians. Pedestrians will also react to crashes and also have some interactive elements in player walking mode. Online Passenger Mode In walking mode, you can now enter the car of other players as a passenger. The passenger mode also features some custom cameras ''passanger cam'' and the model inside will also react to the cars movement. Singleplayer Street Races with Traffic There is now a new Race Maker tool inside the 2real App Editor, which allowes you to create your own races / race campaigns with traffic. I already have a campaign for SRP nearly finished and will release it for you very soon. Races can be started through the 2Real App, through the phone or by driving to the race markers placed on the map. The Tool has been developed for more than 3 years now, and I can not say THANK YOU often enough. I really hope you love how the project has developed over the years, and I can already say - this is only the beginning ;) Thank you for beeing part of this journey ❀️ Join 2real Discord -> https://discord.com/invite/thZzHj2Nrs 2REAL Install GUIDE: https://www.patreon.com/posts/2real-app-guide-130643051 DOWNLOAD 2REAL App 2.0: (below)

2REAL Mod 2.0 is OUT NOW (Info)
April 10, 2026

2REAL Mod 2.0 is OUT NOW (Info)

Download 2REAL Mod 2.0 -> https://www.patreon.com/posts/155306289?pr=true Welcome to a new era of Assetto Corsa! The 2REAL Mod 2.0 update introduces several major new features & improvements for Assetto Corsa to bring the game alive like never before. This includes: Animated Crew & Track Spectators for ALL kunos tracks (+ DLC) Many New Pedestrian & Player Models (heavy optimized, more animations) New Reactive Pedestrians / Spectators (Pedestrians walk / jump / fall away) 2REAL Traffic working Online (with car deformation, pedestrians, police & more) Walking Mode works online too (wave, talk, dance with other players) Online Passenger Mode (get in other players car as a passenger) Singleplayer Street Races with Traffic Race Maker / Race Editor Together with all the features from previous updates, the 2REAL Mod is now absolutely packed with features & scripts to elevate your Assetto Corsa game to a completely new level, including walking mode (online), police chases, street races, crash deformation physics, animated pedestrians, crew & spectators, and much much more. Everything can be quickly adjusted or enabled directly in-game, and the best thing is - All of this can be installed with a simple one-click installer (tutorial linked below). The project is actively developed for more than 3 years and constantly gets expanded with regular updates, new systems and additional map support. (see complete features & update list here ) Huge THANKS to everyone supporting the project - your support is what keeps this project alive. I really hope you love what I do :) Join 2REAL Discord: https://discord.gg/f2X9fJDURG 2REAL INSTALL GUIDE -> https://www.patreon.com/posts/2real-app-guide-130643051 2REAL MOD DOWNLOAD -> https://www.patreon.com/posts/155306289?pr=true

2REAL Mod - Online Mode
April 10, 2026

2REAL Mod - Online Mode

2REAL goes online! The 2REAL App 2.0 will introduce online functionality for both traffic & walking mode. Everything is made to be super easy to use, you only need to install 2REAL App 2.0, join on an online server, and then you will see traffic & other people walking around. There are also some new features specifically made for online mode. Walking Mode Online πŸšΆπŸ»β€β™‚οΈ The walking mode has some nice extras that only work online, you can: enter other players car as a passanger wave at other players (this happens automatically when someone is in 25m distance) toggle animations when close to other players (idle,talk,dance) Like in singleplayer, you can also change the character with the phone menu (P symbol). This update introduces several new charakters, all of them feature an idle and walking animation, the characters Racer, James & Adam are fully animated with idle,walk,run,fall,talk,dance,wave,sit animations. I will add more animations & feature with further updates. Online 2REAL Traffic πŸš—πŸ’¨ 2Real Traffic Tool now works online, you can simply join on a server (without traffic) and enable the tool. No extra setup on server needed. It will work just like in singleplayer, with some more advanced logic for multiplayer functionality: Traffic cars will be synced between players that are close together traffic cars will react to other players intersections working online traffic car crash deformation works online traffic speed-zones / different lane speeds works online too There are some limitations that have to be mentioned, for example for now online the spawn rate for traffic cars is limited to 2 cars per second, meaning if you set 100 cars amount, it can take up to a minute for all cars to appear (it should not be a problem, just needs some time to load in). Also its possible that lanechanges sometimes dont get synced, so features that use lanechanges are disabled by default (can optionally be turned on again.) Making the tool work online was definitely a huge challenge, but I am super happy how it turned out and excited to share it with you. Everything is working on the fly, simply install 2REAL App 2.0 and join a server with your friends. I hope to see you walking around on the servers soon 🚢 Much Greets, Malice (2Real) Join 2REAL Discord: https://discord.gg/f2X9fJDURG

2REAL - Racer Maker (Tutorial)
April 9, 2026

2REAL - Racer Maker (Tutorial)

The Race Maker within the 2real App allows you to create your own races for Assetto Corsa with traffic on any map. You can add as many racers as you like, everyone has their own racing lane. After recording, the racers will also react dynamically to the player. Download 2Real App 2.0 : https://www.patreon.com/posts/2real-mod-2-0-155306289 ( includes the race-maker/editor ) Join 2REAL Discord: https://discord.gg/f2X9fJDURG This is a step by step guide for creating races on your own. I recommend watching the entire video at least once before doing the first recording. Let me know if you have any questions below. HOW TO RECORD A RACE with 2REAL App: Preparation: 1. Enable ''Advanced Settings'' and disable Race Cars, Police Chases, Extra Cars & Lane Changes. 2. Click 10x on Advanced Settings text to enter Developer Mode. 3. Max Out all Spawn & Render Sliders. 4. Scroll down and enable Editor Tab, go to Editor - Races, enter a new race name. Race Recording: 5. Drive to your desired starting point for Racer 1, then click ''Start Recording'' - WAIT 8 SECONDS before starting to drive (5 seconds traffic pre-roll + 3 seconds countdown), then just drive your desired route and hit ''mark Finnish line'' at the end. Continue driving for roughly 15 second before hitting ''stop recording'' to ensure smooth traffic fade in. 6. Click ''Save'' - you can now repeat this to add as many drivers as you like. For every other racer there is now only 3 seconds countdown (no more traffic pre-roll). 7. Drivers that clip through cars get detected from the tool, you can use ''Clear Lanes'' button to delete traffic cars that glitch through race cars automatically. Now you are pretty much done, you can use ''Add Markers'' to position orientation markers along the race, and also reposition the race start. Races can be started from the 2Real App, from the Phone Menu or by driving to the race marker and then pressing enter. The 2Real App will automatically create 3 races with different difficulties (easy,medium,hard) - this will influence the opponent amount, racer speed and amount of traffic. Race files will be saved inside a ''missions'' folder inside the /data folder of the current track / layout and can the be used for any layout of the track, by putting the missions folder in the track root folder (or in each layouts /data folder). I hope you can create some awesome races with this, if you still need help feel free to comment below. Much greets Malice (2Real)

2REAL - Animated Spectators (info)
March 28, 2026

2REAL - Animated Spectators (info)

The 2Real App 2.0 release will add 3d-animated crew & spectators to all standard & DLC kunos tracks for Assetto Corsa. You can turn them on / off with one click, also you can optionally disable 2D standard spectators completely. There are 12 models, with around 20 different animations, all of them heavy optimized to allow spawnning massive ammounts of spectators / pedestrians. The feature works on online servers too. I have worked out predefined spawn positions for ALL standard kunos tracks + dlc tracks, so you dont need to install anything extra for the tracks, just install 2real App 2.0, and it will work automaticly spawn the 3d animated spectators & crew on those tracks. Models & positions will change randomly so you dont see the same people in the same spots all the time. Thank you guys for your awesome support through the years 🫢 I will make sure the 2Real App 2.0 release has something new & exciting for everyone. The release is expected in the upcoming weeks. Join 2REAL Discord: https://discord.gg/f2X9fJDURG

2REAL - Interactive Pedestrians πŸšΆβ€β™‚οΈπŸš—
March 27, 2026

2REAL - Interactive Pedestrians πŸšΆβ€β™‚οΈπŸš—

But can we run them over? - answering the most frequent question regarding pedestrian mod ;) For the 2.0 release of 2REAL Mod , I have been working on a lot of refinements and new features for 2REAL Pedestrians . The update will include: 9 new Pedestrian Models (now 12 total) all models reworked with better texture & shader settings all models now maximum optimized (reduced files size from 50mb -> 2mb per model) new player models for walking mode now with idle & running animations dozens of new, reactive animations pedestrians walk aside when player is driving slow run away when player is driving fast fall down on impact or near hit collision effects on FFB & car, including visual particle fx fully working online-integration all of those things work online too players can see each other in walking mode online there are some animations that play automatically when you are at certain distances to another player (wave, talk, dance...) The optimization plays the most significant role here, as it now basically allows to spawn around x 20 the amount of pedestrians compared to before, with the same performance impact. So we can now do mass-pedestrian simulations, with way more variety and pedestrians reacting to the player in different kind of ways. There will also be another core feature added for Pedestrians, that I will tell you more about soon. The release for the 2.0 update is supposed in 1-2 weeks ... if all goes well, and will include a lot of other new feature that I will show your more about asap. If you have any wishes for the update, or problems with the current version, please lmk below or in Discord: https://discord.gg/f2X9fJDURG Much greets & big thanks for your awesome support to the project!

2REAL - Street Races (W.I.P. Preview)
March 23, 2026

2REAL - Street Races (W.I.P. Preview)

I want to give you some insights on a new street racing feature that I am working on, also you have the chance to shape how the feature should turn out. ( feature is still in early development, video does not represent final result ) Street Racing with Traffic The idea is that maps can have certain points that you can drive to, from where you can start races. These are real races with starting positions, finish line, different amounts of opponents and with working traffic. While the lanes for racers and traffic are pre-recorded (similar to how its usually done for races in AC), the traffic vehicles and race opponents still react to the player car, and if you quit or loose a race, the traffic just keeps rolling. The races also allow for rolling-starts meaning races can start directly on the highway with rolling traffic. Also I am considering to allow for police chases while racing (lmk if you would want that). There will also be a short ''cinematic'' intro and a minimal HUD, showing you time, racing position and direction hints (this is optional and can be disabled in the settings) Campaigns or No Campaigns? Now you can decide - Should those single races be implemented as campaigns? No Campaigns This would mean that you have access to all races directly from the beginning, no progression system. Campaigns (Yes) This would mean that you need to win races to unlock new races, with 3 races unlocked in the beginning per campaign. I think this would be more fun & challenging, also I could make races progressively more difficult, including ''boss-races''. Also this would allow for multiple, different themed campaigns (sprint-races, endurance-races, drift-races etc.) You need to let me know in the comments if you would prefer campaigns per map, or campaigns that go across multiple maps. Personally I would go with the Campaigns (Yes) option, but I want you to the decide. Feel free to choose an option and discuss ideas below :)

2REAL - Barcelona City Traffic Mod (Download)
March 21, 2026

2REAL - Barcelona City Traffic Mod (Download)

2REAL - Download Traffic Mod for Barcelona City (Freeroam) Assetto Corsa Map. Traffic on all lanes of the main roads with working intersections, roundabouts and cars driving in parking lots. Download Map : https://www.youtube.com/watch?v=mvVQXX66BOw ( Barcelona City Freeroam ) INSTALL: (now works with drag & drop to Content Manager) Automatic: Just drag & drop the zip file into content manager. Then start the game and use 2REAL App to spawn traffic cars & pedestrians. or Manual: Put the traffic.json/pedestrian.json in each of the tracks /data folders. (for ex.: assettocorsa\content\tracks\barcelona-city\freeroam\data) Then start the game and use 2REAL App to spawn traffic cars & pedestrians. I hope you like this mod :) Thank you for your awesome support, you are the best! 3D-Walking Pedestrian Mod can be downloaded here -> https://www.patreon.com/posts/153592860?pr=true Download Traffic Mod: (below)

2REAL - Barcelona City Pedestrian Mod (Download)
March 21, 2026

2REAL - Barcelona City Pedestrian Mod (Download)

2REAL - Download 3D-Walking Pedestrian Mod for Barcelona City (Freeroam) Assetto Corsa Map. Pedestrians on all sidewalks of the maps main roads, also walking onto intersections and crosswalks. Download Map : https://www.youtube.com/watch?v=mvVQXX66BOw ( Barcelona City Freeroam ) INSTALL: (now works with drag & drop to Content Manager) Automatic: Just drag & drop the zip file into content manager. Then start the game and use 2REAL App to spawn traffic cars & pedestrians. or Manual: Put the traffic.json / pedestrian.json in each of the tracks /data folders. (for ex.: assettocorsa\content\tracks\barcelona-city\freeroam\data) Then start the game and use 2REAL App to spawn traffic cars & pedestrians. I hope you like this mod :) Thank you for your awesome support, you are the best! Traffic Mod can be downloaded here -> https://www.patreon.com/posts/153591667?pr=true Download Pedestrian Mod: (below)

2EAL - Hamburg + Denmark Pedestrian Mod (Download)
March 14, 2026

2EAL - Hamburg + Denmark Pedestrian Mod (Download)

2real walking pedestrians mod for the entire Hamburg + Denmark by 4r 1.3 map updates for Assetto Corsa. works with 2REAL App This mod adds walking pedestrians to the entire new Hamburg + Denmark 1.3 map update! Download Maps: Hamburg: https://www.patreon.com/posts/hamburg-by-4r-1-139275834 Denmark: https://www.patreon.com/posts/denmark-by-4r-1-152962308 I also added lots of pedestrian spawn points besides the highway, especially visible in the city sections towards Copenhagen. You will also see people walking around at the border crossing between Denmark and Germany and at the entire Harbour Freeroam area of Hamburg. Have Fun! Install: Just drag & drop zip file in Content Manager, it will automatically install the pedestrian files in all layouts of the track (Denmark & Hamburg).

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