2REAL — Mirandopolis SP Traffic Mod
- Track
- Mirandopolis SP
- Location
- Sao Paulo, Brazil
- Length
- 4.5 km / 2.8 mi
- Type
- City / Street circuit
- Released
- 2020
- Track by
- ECAR_Tracks
What this mod adds
Realistic AI traffic for Mirandopolis_SP. The mod ships pre-tuned spawn density and lane data; the actual cars are driven live by the 2REAL Traffic Tool (2REAL App), which lets you adjust traffic density, spawn rules and behaviors while you drive.
This traffic mod adds AI vehicle traffic to Mirandopolis SP. The mod ships pre-tuned spawn density and lane data; the actual cars are managed live by the 2REAL Traffic Tool (2REAL App), which lets you adjust traffic density, spawn rules, police presence and other parameters while you drive.
How it works with the 2REAL Traffic Tool (2REAL App)
All AI behavior on Mirandopolis SP runs through the 2REAL Traffic Tool (2REAL App) — the mod itself just ships the spline data. A few App features stand out for this kind of map:
- Race Campaigns — chain races into a structured campaign on Mirandopolis SP.
- Racemaker — build custom races on Mirandopolis SP with start, finish and grid logic.
- Race Cars — insert race-spec cars into the traffic mix on Mirandopolis SP.
Mirandopolis SP — the base map
Bairro Mirandopolis
How to install
- Install 2REAL Traffic Tool (2REAL App) (drag the App package into Content Manager).
- Install the base map: Mirandopolis SP.
- Place the included
traffic.jsoninto the track's/datafolder (e.g.assettocorsa/content/tracks/mirandopolis/...). - Launch Assetto Corsa, load the track in Practice mode, and open the 2REAL Traffic Tool (2REAL App) in-game.
- Tune density, lane behavior and other settings from the in-game phone UI.
Common questions
Does this mod require the 2REAL Traffic Tool (2REAL App)?
Yes. The traffic and pedestrian behavior is driven by the 2REAL Traffic Tool (2REAL App). The mod ships the spline data; the App spawns and animates the AI at runtime.
Does this work in multiplayer?
Traffic and pedestrian behavior is a client-side overlay — other players need the same mod and 2REAL Traffic Tool (2REAL App) version to see the same AI. For dedicated server setups, see Online Mode for compatibility notes.
What's the recommended traffic density for Mirandopolis SP?
Start with the App's default density and tune from there. On highway-heavy maps, mid-to-high density feels natural; on city maps, lower density with more police presence often feels more realistic. See Traffic Density for the full reference.
Where do I get help if installation fails?
Join the 2REAL Discord — most install issues are resolved there in minutes. The install guide also covers the full setup from a clean Content Manager.
Is it compatible with the pedestrian mod for the same track?
Yes. Traffic and pedestrian mods are separate files that share the same /data folder — install both and they work together. Running both gives the most realistic city feel.
