Stats
The Stats tab turns driving into something you can measure. While you drive, the tool scores behaviour — overtakes, near misses, drifts, combos — and accumulates the result as a career rank that climbs through ten tiers. Individual runs can be inspected in detail and optionally uploaded to the 2Real online leaderboard, where they are compared against other players.
Where to find it
Click the Stats tab at the top of the TrafficTool window.
How scoring works during a run
The tool continuously evaluates your position, speed, and relationship to surrounding traffic. Events that earn points fall into seventeen categories that each recognise a different driving behaviour:
- Overtakes — passing a traffic car cleanly.
- Near Misses — passing another car with small clearance at speed.
- Tight Squeezes — threading between two cars at once.
- Combos — stringing the above together without resetting the chain through collisions or stopping.
- Drifts — sustained lateral slide angle above a threshold.
- G-forces — sustained lateral and braking g loads.
- Money Shifts — gearshifts at redline / missed shifts.
- Brake Checks — causing traffic to brake hard because of your driving.
- Lane Goblins — rapid lane changes and weaving.
- Speed Demons — sustained very high speeds.
- Adrenaline Junkies — driving fast close to other cars for extended time.
- Police / Helicopters — surviving pursuit contact time.
- Night Owls — bonus for driving in darkness.
- Rain Runners / Snow Sliders — weather bonuses.
- Immersive Drivers — bonus for cockpit view and realism settings.
Points flow in with a multiplier that climbs the longer you avoid a reset. A reset (crash, full stop, leaving the road for long) ends the combo chain and resets the multiplier to base. This is why a clean half-hour feels much more valuable than six separate five-minute runs even if the raw distances are the same.
How the career rank accumulates
Every scored run contributes its total score to a career pool. Your career pool is compared to a tiered threshold ladder to decide your Roman-numeral rank, from I (beginner) through X (legend). The progress bar under the numeral visualises how much further to the next tier.
Ranks are not reset by a bad run — career only grows. It only comes back down via the Reset Career button. You cannot lose a rank through poor driving.
How the run selector relates to highscores
Two distinct records are kept:
- Run history — the dropdown at the top of the Stats section. Every scored run you drove ends up here, newest first. Selecting a run and clicking Stats opens its detailed breakdown.
- Highscore — the single best run per car, used as the reference your career compares itself against. Accessed via the gold Highscore Stats button.
Reset Highscore clears only the best run for the current car; Reset Career clears the career tier math. They are independent — resetting one does not reset the other.
How the detailed Stats popup is structured
The Stats popup for a run is grouped by concept:
- Context — driver, car, track, and which major features were active (traffic density, police setting, weather).
- Run result — total score, run time, average speed, distance covered, total cars passed, lane changes.
- Skill points per category — the 17-way breakdown showing where the score actually came from.
The breakdown is the most useful part. If your career is plateauing, it tells you where to push — a run dominated by Speed Demons alone can be beaten by a similar run that also scores Overtakes and Drifts, because the categories stack rather than compete.
How leaderboard upload works
Online leaderboard submissions require an API key tied to your 2Real dashboard account. Click Get API Key to open the dashboard page, copy the key, paste it into the API Key field. The key is stored locally so you do not need to enter it twice.
Clicking Submit Run on a selected run uploads its metadata (car, track, score, category breakdown) to the server. The server validates the run, places it on the relevant leaderboard, and returns a success flag — that is when the button label changes to “Submitted” for a few seconds.
Submissions can fail if the server rejects the run (for example if a known-abuse car mod was used), if the API key is invalid, or if you are offline. The tool does not queue failed submissions — retry manually if you want the run re-sent.
How to grow your career faster
- Drive longer combos. Multipliers multiply — two 20-minute clean runs beat ten 4-minute runs.
- Switch up behaviour inside one run. Mix Overtakes with Drifts with G-forces so multiple categories score at once.
- Use harder traffic settings. Heavy density produces more near-miss opportunities than Light.
- Race at night, in rain, in snow. Those category bonuses are multiplicative with the rest.
- Run Race Campaigns. Finishing a mission contributes to career progress on top of its own stats.
Interaction with other features
- Traffic Density / Police / Weather. Active during the run shape which categories score.
- Race Campaigns. Finished missions contribute to career and appear in the run history.
- Replay Mode. A recorded replay keeps the run’s stats attached, so you can rewatch a best attempt.
Troubleshooting
- Submit Run does nothing
- Missing API key, invalid API key, or offline. Click Get API Key to copy a fresh one.
- Scores do not upload on servers
- Some servers restrict leaderboard submissions by config. Use a solo session to verify the pipeline works first.
- My career went down
- It shouldn’t. If it did, you clicked Reset Career. Career only grows unless explicitly reset.
- A category always shows 0
- You never produced the behaviour during that run. Hover the category in the popup for the exact scoring rule.
